Social Gaming – The Global Hobby For Everyone

Social Gaming – The Global Hobby For Everyone

It’s not something only young males do…

Originally, the stereotypical gamer was a young male. Then it all shifted and as social gaming took over, the stereotypical gamer was re-categorised as a middle aged, married female with 2 children. But then it all changed again. The reason for all the indecisiveness regarding the demographic of gamers is because nowadays, almost everyone has become a gamer of some sort.

Everyone has time for it…

Mobile technology has greatly facilitated this, as it means people who previously didn’t have time to game, can now do it during their daily train commute, or even whilst waiting in the grocery queue. Social games don’t require the same attention or dedication as video games do, meaning they can be consumed in multiple different ways and for short bursts of time.

It keeps you stimulated…

Social games are often played in place of non-strenuous brain activities such as watching TV or the evening commute, and are a more beneficial use of our time. Not only do we feel more productive as we complete levels and gain virtual rewards, but the puzzle-like activities that are often involved can help to stimulate the brain more than other tasks like watching TV.

Social gaming isn’t solitary…

Furthermore, those people who originally perceived gaming as a solitary activity, have now started to recognise the communal aspects to social gaming.  It is not only during play that the gamers are interacting with friends and family, but also whilst not playing, the game is discussed around the proverbial waterhole. Social gaming has been described as a beneficial addition to social interactions as gamers can use the game to interact during times in which they would otherwise be isolated for instance during travelling.